SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft. It is a multi-player event-driven simulator written in C that models raid damage.
DPS Rankings Overview
These rankings are created using SimulationCraft, a program that is highly tested and trusted for simulating in-game encounters with characters.
We use SimulationCraft because simulators permit a high degree of control by allowing us to use specific talents, rotations, gear, possible boss mechanics, etc. to arrive at repeatable results that can be compared across specs and time. Also, simulators allow us to average out results from thousands of fights to get a feel for how a spec performs all of the time and not in one amazing fight. If you are curious to learn about the simulation fight encounters of Max and Real, we recommend to read our past articles that describe them in Part I and Part II. Free mac junk cleaner. Common Questions
The damage meters for my boss fights look very different than these rankings. Why?
There are any number of reasons why in-game results will differ from simulated (or log based) results. A few common differences include the following. https://qncoflu.weebly.com/gmail-for-mac-download.html.
How do these rankings compare to other sources that use raid logs to show spec comparisons?
Raid log sites offer a perspective on how some of top players are performing with each spec. These rankings can be helpful to understand how specs are faring in the current raid tier and often reveal unexpected synergies between specific specs and boss encounters. However, log based sites are subject to their own data problems including players who artificially boost their DPS by employing technical or social exploits, changes in popularity of specs, uneven sample sizes, and generally unrepeatable or uncontrolled results. While simulators allow us to get a feel for how a spec performs all of the time through averaging out thousands of fight results, it is important to note that simulators are generally weak when modeling specific fights in a raid tier, and additionally they rely on data that is as good as the theorycrafting community is able to produce. Overall, no single DPS ranking is perfect and they should all be considered when evaluating specs. Simulators and log based solutions both offer value to the WoW community. World Of Warcraft Damage Meter
This page is an overview of how the damage amount of a damage instance is calculated.It covers armor and attack types, damage types, armor rating, ethereal units, minimum damage and abilities, that directly modify damage.
Damage Instances[edit]
Damage instances are all instances that deal damage. Each damage istance consists of the damage source, the damage target and the damage amount.This page covers how the real damage is calculated from the damage amount of the damage instance.Damage Instances are usually created by:
Armor and Attack types[edit]
Every damage instance has exact one attack type and every unit has exact one armor type. The combination of the attack type of the damage instance and the armor type of the damaged unit evaluates to a damage modificator.
Damage Types[edit]
In warcraft there are a lot damage types, but only very few people actually know them. Damage types affect, if a unit is damaged by a damage instance and if the damage is reduced by armor and some abilities.The most important damage types are:
The combination of attack type and damage type determines, if ethereal units are damaged. For more information read: Ethereal
![]() Normal[edit]Wow Dmg Calculator Windows 10
All attacks in warcraft 3 have damage type normal. Even attacks with attack type magic have damage type normal. Normal (damage type) damage is reduced by armor rating.This damage type is also referred to as physical damage.
Enhanced Physical[edit]
Enhanced physical damage is similar to normal damage, but it is not reduced by armor.
Magic[edit]
Most spells in warcraft 3 have damage type magic. Magic damage (damage type) is not reduced by armor rating. Spell immune units take no damage from magic damage (damage type).
Universal[edit]Wow Spell Damage Calculator
Universal damage is not reduced by armor rating and also affects spell immune units. Most damaging ultimates have damage type universal.
Armor[edit]
Armor reduces damage taken from physical damage.
Ethereal[edit]
Ethereal units are immune against physical attacks and abilities, but are more vulnerable to magic and spell damage.
Minimum Damage[edit]Wow Stat Calculator![]()
Damage cannot be reduced below 1. However this will not increase damage that is originally below 1 damage.
This is important for Disease Cloud, as it will also deal 1 damage to heroes, even though hero armor would usually reduce the damage to 0.7. Abilities[edit]Wow Dmg Calculator Online
There are some abilities, that modify damage:
Wow Damage Reduction Calculator
Wow Classic Damage CalculatorComments are closed.
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